SURVIVORS ARENA
Outlive the horde. Every minute you survive earns your survivor a point of rank — 25 points per level, all the way to Immortal.
UP TO DATE
Everything is up to date.
YOUR PURSE — CLICK A BOSS COIN TO SHOP
SATCHEL 0 / 3 · CARD 0 / 1 · PACK 0 / 1
Archer
The Frostwind Marksman
The baseline survivor — 100 health, a full sprint reserve and an enchanted longbow that fires itself at whatever is closest.
BASE STATS
100
HEALTH
30
ARMOR
4%
RESIST
100
SPRINT
2.35
SPEED
2%
DODGE
1/s
REGEN
Arrow Nova
airThirty-six piercing arrows burst outward at once, then a shockwave tears through everything close.
ULTIMATE — EVERY 100s · SPACE
›Auto-firing enchanted longbow
›Click to plant a venom arrow — it poisons and eats a share of their own health
›POWER SHOT — hold right click to draw the bow; a full draw takes 1.4 seconds and the bow rests 0.9s after every loose
›PERFECT WINDOW — a chime marks the moment near the top of the draw; loose there for 220 flat, or half that outside it
+ 5 MORE — READ HOW THEY WORK
1
RANK
0
TOTAL XP
15
MAX RANK
GEAR BONUSES
No gear equipped.
0
/ 65
BATTLE PASS
FIVE DAILY OBJECTIVES · 5 POINTS EACH · 10 TO A LEVEL
TODAY'S OBJECTIVES — 5 POINTS EACH · 10 POINTS A LEVEL
+0 POINTS TODAY
RESETS IN 21:55:59Fell Ashfist Silverback
ANY SURVIVOR
Survive 7 minutes as Yuki-Onna
ONE UNBROKEN NIGHT
Slay 950 monsters in one night
ANY SURVIVOR
Fell The Blackquill Sovereign as Siren
ALTAR HORROR
Fell Threnos, the Warden's Scales as Chemist
GATE HORROR
Levels 1–15 are free
UNLOCK LEVELS 16–65 FOR 12
LEVELS 1 – 5 · PAGE 1 / 13

Health Potion
POTION ×2
Drink to heal all the way back to full health.

Energy Potion
POTION ×2
Refills your sprint energy to the brim.

Magnet Potion
POTION ×2
Instantly pulls every gem and coin on the field straight to you.

Shield Potion
POTION ×2
Four seconds where nothing can touch you.

Boss Mark
BOSS COINS ×4
Silver, struck from the horrors that land at three and six minutes.
POTION STASH — UP TO 99 OF EACH · TAKE MOVES ONE INTO THIS SURVIVOR'S SATCHEL

Health Potion
0/99

Energy Potion
0/99

Shield Potion
0/99

Luck Potion
0/99

Potion of The Entity
0/99

Potion of Vines
0/99

Rage Potion
0/99

Frost Potion
0/99

Magnet Potion
0/99
WASD MOVE · SHIFT SPRINT · SPACE ULTIMATE · E POWER TURRETS
FREE FROM THE START
Archer, Berserker and Druid are yours right now — pick any of them and play.
EARNED BY SURVIVING
Sorceress, Succubus and Spearman open once you survive more than six minutes on 3 different survivors.
BOUGHT WITH TURTLE SHELLS
Pirate, Siren and Turret Master cost 5 turtle shells each.
Every locked survivor can still be taken into practice mode for free.